Largely Unemployable

Jan 22 2009

Having read/consumed/devoured A List Apart’s newest issue on the state of web design education in higher ed, I have enough thoughts for 15 posts here about about the two articles, and also about my experiences as a student pursuing a career in web design.

But first and foremost, props to Leslie Jensen-Inman from the University of Tennessee at Chattanooga for conducting 32 interviews with industry leaders from the world of web design and development, having asked each of them the following questions:

  1. What skills and technologies should colleges and universities teach students who want to be web designers and/or developers? Why?
  2. Should students be educated in both web design and development or just one? Why?
  3. If you could create your dream curriculum for web design and development, what courses and information would you include? Why?
  4. What courses and information now in such programs would you eliminate? Why?
  5. What type of projects do you want to see in a recent graduate’s web design and/or development portfolio?
  6. How can colleges and universities keep web design and/or development curriculum current and relevant?

Read all the answers.

Some of my favorite responses:

James Archer: The culture of large educational institutions has, in my experience, consistently proven itself unable to cope with the demands of such a varied and fast-moving industry. I know many good people are trying, but I’ve yet to see anyone come out of a university program knowing what they’d need to know in order for us to hire them. Most of the time, they’ve been brought a long way down the wrong path.

Andy Budd: I’d definitely drop Flash from the curriculum. It’s far too easy to learn and leaves a lot of graduates who think they have web design skills, when they are actually largely unemployable.

Jeff Croft: schools are not looking at the web as something new—they’re looking at it as an extension of things they’ve done before. I suspect another problem is that they’re using the same old instructors that have taught graphic design or computer science for years to teach “web design,” and not using web-savvy experts …colleges and universities are going to have to get over their accreditation standards and hire the people doing great work on the web today to teach. That’s really the only way. They can’t keep giving the same old dude that’s been teaching PASCAL for 25 years a Dreamweaver book and call it “web development.” It doesn’t work. Likewise, they can’t expect the same folks that have been teaching graphic design for 30 years to really be competent web design teachers. They need new blood—people that really understand this stuff and are passionate about it.

Rob Weychert: Hire faculty that are motivated to maintain their own continuing self-education (just as many of us in the work force do, largely via the blogosphere), and have schools fund it whenever possible (conferences, workshops, seminars, etc.). I hear too many horror stories about schools teaching sorely outdated practices.

Christopher Schmitt: We can teach design. We can teach programming. But teaching the merging of design and technology into a usable site is something I haven’t seen addressed in colleges.

Cameron Moll: There’s a line drawn between fine arts and technology in degree curriculum, and never the twain shall meet. So either students leave college very well-trained in the visual (graphic design), or very well-trained in the technical (web development, HCI, etc). Rarely do we see students, or programs for that matter, that offer a blend of both.

4 responses so far

  1. I agree with dropping flash from all curriculums… not only is it clearly the most unintuitive program ever made, it forces people to learn how to script code in a very ass backwards manner.

    There is no point teaching someone how to be both a developer and a designer. The quality of work suffers substantially.

    A graphic designer and a programmer are two entirely different disciplines. I will admit… you need both. But don’t teach people to do it all by themselves when they get out there.

    jmo…

  2. The only thing about that report that I’m saddened by is how many of the “right” people won’t see it. I do think it was an important exercise in realizing how much schools are missing the boat on this. In my first job, I had this happened a lot. The student I ended up getting was self-taught and it made it easier to teach him tasks and to help him grow his skills, but not every place has the time for that.

  3. My problem with flash isn’t to do with the tool itself or the fact that it teaches you both design and Dev skills. Infact I believe you need to understand the fundmental nature and technology of the web to be a truely great designer. My problem is that flash is an extrewmly easy tool to learn but a difficault tool to master, and the demand for flash skills are much lower than schools over reliance on the tool would suggest. If you come out of a 3 year course thinking your remedial flash animation skills are going to get you a job as a web designer you’re sadly mistaken. You need to learn fundimental design and Dev skills and then get at least 6 months real commercial experience first.

  4. Ok, now I’ve got Andy Budd commenting on my blog. I’m kind’ve a big deal now.

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